Ray Tracing Gems (Record no. 3060857)

MARC details
000 -LEADER
fixed length control field 03109namaa2200493uu 4500
001 - CONTROL NUMBER
control field oapen22837
003 - CONTROL NUMBER IDENTIFIER
control field oapen
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20231220124815.0
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS--GENERAL INFORMATION
fixed length control field m o d
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr|mn|---annan
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 200318s2019 xx |||||o ||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 978-1-4842-4427-2
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.1007/978-1-4842-4427-2
Source of number or code doi
040 ## - CATALOGING SOURCE
Original cataloging agency oapen
Transcribing agency oapen
041 0# - LANGUAGE CODE
Language code of text/sound track or separate title eng
042 ## - AUTHENTICATION CODE
Authentication code dc
072 #7 - SUBJECT CATEGORY CODE
Subject category code UMK
Source bicssc
072 #7 - SUBJECT CATEGORY CODE
Subject category code UML
Source bicssc
072 #7 - SUBJECT CATEGORY CODE
Subject category code UYT
Source bicssc
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Haines, Eric
Relator code edt
9 (RLIN) 658351
245 10 - TITLE STATEMENT
Title Ray Tracing Gems
Remainder of title High-Quality and Real-Time Rendering with DXR and Other APIs
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc Berkeley, CA
Name of publisher, distributor, etc Springer Nature
Date of publication, distribution, etc 2019
300 ## - PHYSICAL DESCRIPTION
Extent 1 electronic resource (607 p.)
336 ## -
-- text
-- txt
-- rdacontent
337 ## -
-- computer
-- c
-- rdamedia
338 ## -
-- online resource
-- cr
-- rdacarrier
506 0# - RESTRICTIONS ON ACCESS NOTE
Terms governing access Open Access
Standardized terminology for access restriction Unrestricted online access
Source of term star
520 ## - SUMMARY, ETC.
Summary, etc This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: The latest ray tracing techniques for developing real-time applications in multiple domains Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR) How to implement high-performance graphics for interactive visualizations, games, simulations, and more Who this book is for: Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing Students looking to learn about best practices in these areas Enthusiasts who want to understand and experiment with their new GPUs
540 ## - TERMS GOVERNING USE AND REPRODUCTION NOTE
Terms governing use and reproduction Creative Commons
-- https://creativecommons.org/licenses/by-nc-nd/4.0
-- cc
Uniform Resource Identifier <a href="https://creativecommons.org/licenses/by-nc-nd/4.0">https://creativecommons.org/licenses/by-nc-nd/4.0</a>
546 ## - LANGUAGE NOTE
Language note English
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Games development & programming
Source of heading or term bicssc
9 (RLIN) 1188915
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Graphics programming
Source of heading or term bicssc
9 (RLIN) 1585009
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Image processing
Source of heading or term bicssc
9 (RLIN) 70786
653 ## - INDEX TERM--UNCONTROLLED
Uncontrolled term Computer games-Programming
653 ## - INDEX TERM--UNCONTROLLED
Uncontrolled term Computer graphics
653 ## - INDEX TERM--UNCONTROLLED
Uncontrolled term Computer science
653 ## - INDEX TERM--UNCONTROLLED
Uncontrolled term Optical data processing
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Akenine-Ml̲ler, Tomas
Relator code edt
9 (RLIN) 1646242
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Akenine-Ml̲ler, Tomas
Relator code oth
9 (RLIN) 1646242
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Haines, Eric
Relator code oth
9 (RLIN) 658351
793 0# -
-- OAPEN Library.
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="http://library.oapen.org/handle/20.500.12657/22837">http://library.oapen.org/handle/20.500.12657/22837</a>
-- 0
Public note Open Access: OAPEN Library: description of the publication
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="https://library.oapen.org/bitstream/id/b25fcd10-84e6-46af-8b4d-3ba2bbb21f2f/1007324.pdf">https://library.oapen.org/bitstream/id/b25fcd10-84e6-46af-8b4d-3ba2bbb21f2f/1007324.pdf</a>
-- 0
Public note Open Access: OAPEN Library, download the publication
Holdings
Withdrawn status Lost status Damaged status Not for loan Collection code Home library Current library Date acquired Total Checkouts Date last seen Price effective from Koha item type
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