000 | 06884cam a2200829Ii 4500 | ||
---|---|---|---|
001 | ocn899245801 | ||
003 | OCoLC | ||
005 | 20220712003307.0 | ||
006 | m o d | ||
007 | cr unu|||||||| | ||
008 | 150106s2014 enka o 001 0 eng d | ||
040 |
_aUMI _beng _erda _epn _cUMI _dOCLCF _dDEBBG _dDEBSZ _dEBLCP _dIDEBK _dYDXCP _dE7B _dS4S _dCOO _dOCLCQ _dMERUC _dOCLCQ _dOCLCO _dCEF _dOCLCQ _dOCLCO _dUKMGB _dOCLCQ _dOCLCO _dCNNOR _dDKC _dAU@ _dOCLCQ _dN$T _dOCLCQ _dOCLCO _dOCL _dOCLCQ _dOCLCO |
||
016 | 7 |
_a018004423 _2Uk |
|
019 | _a897642123 | ||
020 | _a1849699720 | ||
020 | _a1849699712 | ||
020 | _a9781849699716 | ||
020 |
_a9781849699723 _q(electronic bk.) |
||
029 | 1 |
_aAU@ _b000054956188 |
|
029 | 1 |
_aDEBBG _bBV042490536 |
|
029 | 1 |
_aDEBBG _bBV043613927 |
|
029 | 1 |
_aDEBSZ _b43184853X |
|
029 | 1 |
_aDEBSZ _b434837156 |
|
029 | 1 |
_aGBVCP _b817128077 |
|
029 | 1 |
_aUKMGB _b018004423 |
|
035 |
_a(OCoLC)899245801 _z(OCoLC)897642123 |
||
037 |
_aCL0500000522 _bSafari Books Online |
||
050 | 4 | _aML74.4.M39 | |
072 | 7 |
_aTEC _x009070 _2bisacsh |
|
082 | 0 | 4 | _a621.3893 |
049 | _aMAIN | ||
100 | 1 |
_aLechner, Patrik, _eauthor. _91044195 |
|
245 | 1 | 0 |
_aMultimedia programming using Max/MSP and TouchDesigner : _ba step-by-step guide to designing, building, and refining immersive audio-visual applications and performance environments using Max and TouchDesigner / _cPatrik Lechner. |
246 | 3 | 0 | _aStep-by-step guide to designing, building, and refining immersive audio-visual applications and performance environments using Max and TouchDesigner |
264 | 1 |
_aBirmingham, UK : _bPackt Publishing, _c[2014] |
|
264 | 4 | _c©2014 | |
300 |
_a1 online resource (1 volume) : _billustrations |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_acomputer _bc _2rdamedia |
||
338 |
_aonline resource _bcr _2rdacarrier |
||
490 | 1 | _aCommunity experience distilled | |
588 | 0 | _aOnline resource; title from cover (Safari, viewed December 18, 2014). | |
500 | _aIncludes index. | ||
505 | 0 | _aCover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Getting Started with Max; Understanding the basic concepts of Max; Modular basis for expressions; When to use Max; Max -- the message domain; Max Signal Processing; Jitter, Matrix, and video processing; Jitter data format; Summary; Exercises; Chapter 2: Max Setup and Basics; Setting things up; Getting help; The Max-integrated help system; The forums; Externals; Other resources; Setting up Max; The audio status window; Setting up MIDI; Other preferences; Object defaults. | |
505 | 8 | _aFile preferencesInstalling externals; Other setup tips; Organizing finished code; Abstractions; Extras; Clippings; Packages; Projects; Prototypes; Basic Max patching and GUI; Objects in Max; Arguments; Attributes; Creating our Hello World program; Dissection and construction; Contents; The [print] object; The message box; The MSP-Hello World; A quick overview of GUI; Summary; Chapter 3: Advanced Programming Techniques in Max; Introducing the synthesizer example; Initializing a patcher; Excursus of microscopic timing and message ordering; A bpatcher for MIDI input; Sending and receiving data. | |
505 | 8 | _aThe #n notationCollections of data; More message box magic; Structuring our patches; The pattr family -- a communication system; Timing in Max; The event priority; Debugging; Smart ways to debug; The debugger; Optimizing; Scripting and the this patcher; Summary; Chapter 4: Basic Audio in Max/MSP; Basic audio principles; Audio synthesis; Amplitude modulation; Ring modulation versus amplitude modulation; Tremolo; Feedback; Frequency modulation; Controlling FM; Feedback; Phase modulation; The poly~ object; Managing instances and patcher loading; Polyphony and voice allocation; Additive synthesis. | |
505 | 8 | _aDiscrete Summation FormulaeSubtractive synthesis and filtering; The classic approach; Building an equalizer; The filter theory: an introduction; Waveshaping; Sampling and audio file playback; Mixing and signal routing; Conventional mixing; Summary; Chapter 5: Advanced Audio in Max/MSP; More sampling; Granular sampling; FX; Stutter; Dynamics; Noise gate; Working with expanders; Limiter; Compressor; Reverberation; Poly as a cascade; Convolution; Taking a room's impulse response; FFT; Drawing a signal's spectrum; Simple convolution; An FFT filter; Spectral reverb and freezing. | |
505 | 8 | _aRecording and playback of FFT dataTransient detection; Sample-accurate sequencing; Summary; Chapter 6: Low-level Patching in Gen; Introducing Gen; The Gen workspace; Exploring the differences between Max and Gen; Parameters through param; Buffers and data; Subpatchers and abstraction inside Gen; Genexpr and the CodeBox; Efficiency; Examples; The Karplus-Strong synthesis; A mass-spring system; Waveguides and scattering junctions; Further reading; Summary; Chapter 7: Video in Max/Jitter; Inputting and outputting Jitter data; Getting started with the Jitter matrix; Matrix processing. | |
520 | _aIf you want to learn how to use Max 6 and/or TouchDesigner, or work in audio-visual real-time processing, this is the book for you. It is intended for intermediate users of both programs and can be helpful for artists, designers, musicians, VJs, and researchers. A basic understanding of audio principles is advantageous. | ||
590 |
_aeBooks on EBSCOhost _bEBSCO eBook Subscription Academic Collection - Worldwide |
||
630 | 0 | 0 |
_aMax (Computer file : Cycling '74) _91025507 |
630 | 0 | 7 |
_aMax (Computer file : Cycling '74) _2fast _0(OCoLC)fst01731425 _91025507 |
650 | 0 |
_aSound _xRecording and reproducing _xDigital techniques. _976731 |
|
650 | 0 |
_aComputer sound processing. _9257778 |
|
650 | 6 |
_aSon _xTraitement par ordinateur. _9903005 |
|
650 | 7 |
_aCOMPUTERS _xSpeech & Audio Processing. _2bisacsh _9933199 |
|
650 | 7 |
_aCOMPUTERS _xProgramming _xOpen Source. _2bisacsh _9871599 |
|
650 | 7 |
_aTECHNOLOGY & ENGINEERING _xMechanical. _2bisacsh _991801 |
|
650 | 7 |
_aComputer sound processing. _2fast _0(OCoLC)fst00872627 _9257778 |
|
650 | 7 |
_aSound _xRecording and reproducing _xDigital techniques. _2fast _0(OCoLC)fst01126959 _976731 |
|
655 | 4 | _aElectronic books. | |
655 | 7 |
_aHistory. _2fast _0(OCoLC)fst01411628 |
|
776 | 0 | 8 |
_iPrint version: _aLechner, Patrik. _tMultimedia Programming Using Max/MSP and TouchDesigner. _dBirmingham : Packt Publishing, ©2014 _z9781849699716 |
830 | 0 | _aCommunity experience distilled. | |
856 | 4 | 0 | _uhttps://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=918169 |
938 |
_aProQuest Ebook Central _bEBLB _nEBL1874283 |
||
938 |
_aebrary _bEBRY _nebr10992769 |
||
938 |
_aEBSCOhost _bEBSC _n918169 |
||
938 |
_aProQuest MyiLibrary Digital eBook Collection _bIDEB _ncis30193740 |
||
938 |
_aYBP Library Services _bYANK _n12185918 |
||
994 |
_a92 _bINOPJ |
||
999 |
_c2782754 _d2782754 |