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Learning in virtual worlds : research and applications / edited by Sue Gregory, Mark J.W. Lee, Barney Dalgarno, and Belinda Tynan.

Contributor(s): Material type: TextTextSeries: Issues in distance education seriesPublisher: Edmonton, AB : AU Press, Athabasca University, [2016]Copyright date: ©2016Description: 1 online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9781771991346
  • 1771991348
  • 9781771991353
  • 1771991356
  • 9781771991360
  • 1771991364
  • 177199133X
  • 9781771991339
Subject(s): Genre/Form: Additional physical formats: Print version:: Learning in virtual worlds.DDC classification:
  • 371.33/468 23
LOC classification:
  • LB1044.87 L42 2016eb
Other classification:
  • cci1icc
  • coll13
Online resources:
Contents:
Prologue -- Foreword -- Section 1: Human-Computer Interaction. Chapter 1: Navigation and Wayfinding in Learning Spaces in 3D Virtual Worlds / Shailey Minocha and Christopher Hardy -- Chapter 2: Communication Modality, Learning, and Second Life / Stephany F. Wilkes -- Chapter 3: Virtual Body: Implications for Identity, Interaction, and Didactics / Laura Fedeli -- Chapter 4: (In)Accessible Learning in Virtual Worlds / Robert L. Todd, Jessica Pater, and Paul M.A. Baker -- Chapter 5: Benefits of Second Life in the Ageing Population / Ann Smith -- Chapter 6: The Reality of Authentic Learning in Virtual Worlds / Helen S. Farley -- Section 2: Advanced Technology. Chapter 7: Conversational Agents in Second Life: Freudbot / Bob Heller, Mike Procter, and Corbin Rose -- Chapter 8: Virtual Bots, Their Influence on Virtual Worlds, and How They Can Increase Interactivity and Immersion through VirtualPREX / Torsten Reiners, Sue Gregory, and Vicki Knox -- Section 3: Learning Design and Implementation. Chapter 9: Analyzing Teaching Practices in Second Life: A Design Taxonomy for the Implementation of Workshops in Virtual Worlds / Steven Warburton and Margarita Perez Garcia -- Chapter 10: Netconnect Virtual Worlds: Results of a Learning Experience / Francesca Bertacchini and Assunta Tavernise -- Chapter 11: Scaffolding Learning Through the Use of Virtual Worlds / Chris Campbell and Leanne Cameron -- Chapter 12: Challenges and Strategies in Designing Cross-National Learning: Team Projects in Virtual Worlds / Paul Resta and Miri Shonfeld -- Chapter 13: Introduction to Laws Relevant to Virtual Worlds in Higher Education / Layla F. Tabatabaie -- Epilogue.
Summary: In this authoritative collection, a team of international experts outline the emerging trends and developments in the use of 3D virtual worlds for teaching and learning.
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Includes bibliographical references and index.

Prologue -- Foreword -- Section 1: Human-Computer Interaction. Chapter 1: Navigation and Wayfinding in Learning Spaces in 3D Virtual Worlds / Shailey Minocha and Christopher Hardy -- Chapter 2: Communication Modality, Learning, and Second Life / Stephany F. Wilkes -- Chapter 3: Virtual Body: Implications for Identity, Interaction, and Didactics / Laura Fedeli -- Chapter 4: (In)Accessible Learning in Virtual Worlds / Robert L. Todd, Jessica Pater, and Paul M.A. Baker -- Chapter 5: Benefits of Second Life in the Ageing Population / Ann Smith -- Chapter 6: The Reality of Authentic Learning in Virtual Worlds / Helen S. Farley -- Section 2: Advanced Technology. Chapter 7: Conversational Agents in Second Life: Freudbot / Bob Heller, Mike Procter, and Corbin Rose -- Chapter 8: Virtual Bots, Their Influence on Virtual Worlds, and How They Can Increase Interactivity and Immersion through VirtualPREX / Torsten Reiners, Sue Gregory, and Vicki Knox -- Section 3: Learning Design and Implementation. Chapter 9: Analyzing Teaching Practices in Second Life: A Design Taxonomy for the Implementation of Workshops in Virtual Worlds / Steven Warburton and Margarita Perez Garcia -- Chapter 10: Netconnect Virtual Worlds: Results of a Learning Experience / Francesca Bertacchini and Assunta Tavernise -- Chapter 11: Scaffolding Learning Through the Use of Virtual Worlds / Chris Campbell and Leanne Cameron -- Chapter 12: Challenges and Strategies in Designing Cross-National Learning: Team Projects in Virtual Worlds / Paul Resta and Miri Shonfeld -- Chapter 13: Introduction to Laws Relevant to Virtual Worlds in Higher Education / Layla F. Tabatabaie -- Epilogue.

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In this authoritative collection, a team of international experts outline the emerging trends and developments in the use of 3D virtual worlds for teaching and learning.

Online resource; title from PDF version (Library and Archives Canada Electronic Collection, viewed June 23, 2021)

English.

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