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Interface criticism : aesthetics beyond buttons / edited by Christian Ulrik Andersen & Søren Bro Pold.

Contributor(s): Material type: TextTextSeries: Acta Jutlandica. Humanities series ; ; 2011/1.Publisher: Aarhus [Denmark] : Aarhus University Press, [2011]Description: 1 online resource (295 pages) : illustrations (some color)Content type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9788771243376
  • 8771243372
  • 9788771242393
  • 8771242392
Subject(s): Genre/Form: Additional physical formats: No title; No title; No titleDDC classification:
  • 005.4/37 23
LOC classification:
  • QA76.9.U83 I67 2011
Online resources:
Contents:
Cover; Title Page; Colophon; Contents; Interface Criticism; Aesthetics Beyond Buttons*; Monumental Attractions; Toward An Archaeology of Public Media Interfaces; From signboards to placards and billboards; The advent of dynamic displays; Magic lantern projections -- in reality and imagination; The world-as-attraction on Robida's "Immense Glass Plates"; Coda: Los Angeles 2009; Notes; Works cited; The Haptic Interface; On Signal Transmissions and Events; The exploration of the haptic signal in video art of the 60s; The 'signaletic event' in art, television, and digital media; Notes; Works cited
What Is Interface Aesthetics, or What Could It Be (Not)?Notes; Works cited; The Computation of Space; 0. Preface; 1; 2; 3; 4; 5; 6; Notes; Works cited; Means-End of Software; Means to end; Means as end; Means; Means without ends; End; Notes; Works cited; Poesis of Human-Computer Interaction; Music, Materiality and Live Coding; ixi software; Live coding; Poesis; Tools and machines; Human-computer interaction: searching for the truth of the machine; Distributed agency; Conclusion; Notes; Works cited; Writerly Gaming: Political Gaming; The background of political gaming: The Landlord's Game
Games and politics: From 'writerly' to politicalGame activism: The McDonald's Video Game; Game mods: Max Payne Cheats Only; New Digital Games Movement: Who Wants To Be?; Writerly gaming: Playful redistribution of the sensible; Notes; Works cited; The Net Interface and the Public Sphere; Conceptualising the public sphere; Late modern conditions of the public sphere; The potential of the Internet in terms of public sphere; Conclusion; Notes; Works cited; Is There Really Only One Word For It?; Software Vocabularies in the Expanded Field of Interface Aesthetics
Vocabularies, interfaces and distributions"There's only one word for it"; Facing the "absolutely great"; From tool to experience and back again; "The Evolution of the Species"; Hacking "the world's most advanced operating system"; Material and information behind the image; Working collectively towards software literacy; There is more than one word for it; Notes; Works cited; Transparent World; Minoritarian Tactics in the Age of Transparency; An expedition with Deleuze into the swamps of Louisiana; Transparency; Immateriality; Performativity; Minoritarian tactics in the age of transparency
Summary: From the screen of our laptops, and from the ubiquitous portable devices, smart phones, and media players, to the embedded computation in clothes, architecture and big urban screens, interfaces are everywhere. They are simultaneously demanding our attention and computing quietly in the background, turning action into inter-action, and mediating our experience of and relations to the social and environmental. But how can aesthetics respond to this, and how do interfaces set the scene for artistic practices?Interface Critisism is not another design manual but a critical investigation for readers.
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Includes bibliographical references.

Cover; Title Page; Colophon; Contents; Interface Criticism; Aesthetics Beyond Buttons*; Monumental Attractions; Toward An Archaeology of Public Media Interfaces; From signboards to placards and billboards; The advent of dynamic displays; Magic lantern projections -- in reality and imagination; The world-as-attraction on Robida's "Immense Glass Plates"; Coda: Los Angeles 2009; Notes; Works cited; The Haptic Interface; On Signal Transmissions and Events; The exploration of the haptic signal in video art of the 60s; The 'signaletic event' in art, television, and digital media; Notes; Works cited

What Is Interface Aesthetics, or What Could It Be (Not)?Notes; Works cited; The Computation of Space; 0. Preface; 1; 2; 3; 4; 5; 6; Notes; Works cited; Means-End of Software; Means to end; Means as end; Means; Means without ends; End; Notes; Works cited; Poesis of Human-Computer Interaction; Music, Materiality and Live Coding; ixi software; Live coding; Poesis; Tools and machines; Human-computer interaction: searching for the truth of the machine; Distributed agency; Conclusion; Notes; Works cited; Writerly Gaming: Political Gaming; The background of political gaming: The Landlord's Game

Games and politics: From 'writerly' to politicalGame activism: The McDonald's Video Game; Game mods: Max Payne Cheats Only; New Digital Games Movement: Who Wants To Be?; Writerly gaming: Playful redistribution of the sensible; Notes; Works cited; The Net Interface and the Public Sphere; Conceptualising the public sphere; Late modern conditions of the public sphere; The potential of the Internet in terms of public sphere; Conclusion; Notes; Works cited; Is There Really Only One Word For It?; Software Vocabularies in the Expanded Field of Interface Aesthetics

Vocabularies, interfaces and distributions"There's only one word for it"; Facing the "absolutely great"; From tool to experience and back again; "The Evolution of the Species"; Hacking "the world's most advanced operating system"; Material and information behind the image; Working collectively towards software literacy; There is more than one word for it; Notes; Works cited; Transparent World; Minoritarian Tactics in the Age of Transparency; An expedition with Deleuze into the swamps of Louisiana; Transparency; Immateriality; Performativity; Minoritarian tactics in the age of transparency

From the screen of our laptops, and from the ubiquitous portable devices, smart phones, and media players, to the embedded computation in clothes, architecture and big urban screens, interfaces are everywhere. They are simultaneously demanding our attention and computing quietly in the background, turning action into inter-action, and mediating our experience of and relations to the social and environmental. But how can aesthetics respond to this, and how do interfaces set the scene for artistic practices?Interface Critisism is not another design manual but a critical investigation for readers.

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