Beginning Windows Phone 7 application development : building Windows phone applications using Silverlight and XNA / Nick Lecrenski, Karli Watson, Robert Fonseca-Ensor.
Material type:![Text](/opac-tmpl/lib/famfamfam/BK.png)
- text
- computer
- online resource
- 9781118096284
- 1118096282
- 9781118096291
- 1118096290
- 9781118096307
- 1118096304
- Windows phone (Computer file)
- Microsoft XNA
- Silverlight (Electronic resource)
- Windows phone (Computer file)
- Silverlight (Electronic resource)
- Windows phone (Computer file)
- Smartphones -- Programming
- Application software -- Development
- Mobile computing -- Programming
- Téléphones intelligents -- Programmation
- Logiciels d'application -- Développement
- Informatique mobile -- Programmation
- COMPUTERS -- Hardware -- Handheld Devices
- Application software -- Development
- 004.1675 22
- QA76.59 .L43 2011eb
Item type | Home library | Collection | Call number | Materials specified | Status | Date due | Barcode | |
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OPJGU Sonepat- Campus | E-Books EBSCO | Available |
Title from title screen.
"Wrox programmer to programmer"--Thumbnail image
Includes index.
Print version record.
Discover the core concepts essential for developing apps for Windows Phone Silverlight and XNA provide you with a powerful development platform and key tools for programming Windows Phone 7 series applications. This book offers a foundation for using the tools required for Windows Phone 7 development, including Visual Studio 2010 Express Edition, the Windows Phone 7 Series SDK, and Silverlight. Experienced authors provide you with detailed coverage on developing accordingly for an application's lifetime, accessing cloud services, and developing notification services. Explains how to use the mos.
Cover; Contents; Chapter 1 : Introducing Windows Phone 7; The Windows Mobile Platform; The Windows Phone 7 Platform; Getting Started with Windows Phone 7 Development; Summary; Chapter 2 : Jaw-Dropping Apps with the Help of Silverlight; Requirements for Windows Phone 7 Development; What is Silverlight?; Summary; Chapter 3 : Spice Up Your App with Shapes, Colors, Brushes, and Transforms; Working with Shapes; Working with Colors; Using Brushes; Applying Transforms; Summary; Chapter 4 : Advanced User Interface Techniques: Styles, Templates, and the Visual State Manager.
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