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Gaming and the virtual sublime : rhetoric, awe, fear, and death in contemporary video games / Matthew Spokes. by
Edition: First edition.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Bingley, UK : Emerald Publishing Limited, 2020Copyright date: ©2020
Online resources:
Availability: Items available for loan: OPJGU Sonepat- Campus (1).
Video games, crime and next-gen deviance : reorienting the debate / edited by Craig Kelly (Birmingham City University, UK), Adam Lynes and Kevin Hoffin. by Series: Emerald points
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Bingley, U.K. : Emerald Publishing Limited, 2020Copyright date: ©2020
Online resources:
Availability: Items available for loan: OPJGU Sonepat- Campus (1).
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