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Give and go : basketball as a cultural practice / Thomas Mc Laughlin.

By: Material type: TextTextPublication details: Albany : State University of New York Press, ©2008.Description: 1 online resource (viii, 250 pages)Content type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9781435658578
  • 1435658574
Subject(s): Genre/Form: Additional physical formats: Print version:: Give and go.DDC classification:
  • 796.3230973 22
LOC classification:
  • GV889.26 .M35 2008eb
Online resources:
Contents:
Introduction : basketball as a cultural practice -- The ethics of basketball -- "Man to man" : basketball, movement, and the practice of masculinity -- Basketball, decision making, and postindustrial culture -- Basketball as community of practice -- Basketball and racial identity -- Televising basketball : spectacle and representation, display and control -- Representing the culture : movies about basketball.
Summary: "From the city courts of Harlem to the church halls of Indiana, pickup basketball culture is intensely local and reflects the histories and identities of its players. In Give and Go, Thomas McLaughlin examines how players put into play a loose set of values and ethical styles that influence how they think, Feel, move, and relate to others within the community. This book reflects the author's personal experience and observation of the game, through the lens of contemporary cultural theory, and also examines the representation of basketball culture in popular media, including the films Hoop Dreams, Hoosiers, and White Men Can't Jump."--Jacket
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Electronic-Books Electronic-Books OPJGU Sonepat- Campus E-Books EBSCO Available

Includes bibliographical references (pages 235-244) and index.

Introduction : basketball as a cultural practice -- The ethics of basketball -- "Man to man" : basketball, movement, and the practice of masculinity -- Basketball, decision making, and postindustrial culture -- Basketball as community of practice -- Basketball and racial identity -- Televising basketball : spectacle and representation, display and control -- Representing the culture : movies about basketball.

Print version record.

"From the city courts of Harlem to the church halls of Indiana, pickup basketball culture is intensely local and reflects the histories and identities of its players. In Give and Go, Thomas McLaughlin examines how players put into play a loose set of values and ethical styles that influence how they think, Feel, move, and relate to others within the community. This book reflects the author's personal experience and observation of the game, through the lens of contemporary cultural theory, and also examines the representation of basketball culture in popular media, including the films Hoop Dreams, Hoosiers, and White Men Can't Jump."--Jacket

English.

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