Millennial monsters : Japanese toys and the global imagination / Anne Allison ; foreword by Gary Cross.
Material type:![Text](/opac-tmpl/lib/famfamfam/BK.png)
- text
- computer
- online resource
- 9780520938991
- 0520938992
- 1423771125
- 9781423771128
- 1601290292
- 9781601290298
- 9780520221482
- 0520221486
- 9780520245655
- 0520245652
- 1282771922
- 9781282771925
- 9786612771927
- 6612771925
- Toys -- Japan
- Games -- Japan
- Animated films -- Japan
- Video games -- Japan
- Consumer goods -- Japan
- Toy industry -- Japan
- Toys -- Japan -- Marketing
- Philosophy, Japanese
- Japan -- Social life and customs
- Jouets -- Japon
- Jeux -- Japon
- Dessins animés -- Japon
- Jeux vidéo -- Japon
- Biens de consommation -- Japon
- Jouets -- Industrie -- Japon
- Jouets -- Japon -- Commercialisation
- Philosophie japonaise
- Japon -- Mœurs et coutumes
- ANTIQUES & COLLECTIBLES -- Toy Animals
- ANTIQUES & COLLECTIBLES -- Toys
- SOCIAL SCIENCE -- Anthropology -- Cultural
- Animated films
- Consumer goods
- Games
- Manners and customs
- Philosophy, Japanese
- Toy industry
- Toys
- Toys -- Marketing
- Video games
- Japan
- Spielzeug
- Computerspiel
- Spielzeughandel
- Globalisierung
- Japan
- 688.7/20952 22
- GN635.J2 A55 2006eb
- 02.01
- EI 6800
- LB 61450
- QR 529
Item type | Home library | Collection | Call number | Materials specified | Status | Date due | Barcode | |
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OPJGU Sonepat- Campus | E-Books EBSCO | Available |
Includes bibliographical references and index.
Enchanted commodities -- From ashes to cyborgs : the era of reconstruction (1945/1960) -- Millennial Japan : intimate alienation and new age intimacies -- Mighty Morphin Power Rangers : the first crossover superheroes -- Fierce flesh : sexy schoolgirls in the action fantasy of Sailor Moon -- Tamagotchi : the prosthetics of presence -- Pokømon : getting monsters and communicating capitalism -- "Gotta catch 'em all" : the pokømonization of America (and the world).
Print version record.
From sushi and karaoke to martial arts and technoware, the currency of made-in-Japan cultural goods has skyrocketed in the global marketplace during the past decade. The globalization of Japanese "cool" is led by youth products: video games, manga (comic books), anime (animation), and cute characters that have fostered kid crazes from Hong Kong to Canada.
English.
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