Amazon cover image
Image from Amazon.com

Games and War in Early Modern English Literature : From Shakespeare to Swift.

By: Contributor(s): Material type: TextTextSeries: Cultures of Play SerPublication details: Amsterdam : Amsterdam University Press, 2019.Description: 1 online resource (207 pages)Content type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9048544831
  • 9789048544837
Subject(s): Genre/Form: Additional physical formats: Print version:: Games and War in Early Modern English Literature : From Shakespeare to Swift.DDC classification:
  • 820.9003 23
LOC classification:
  • PR421 .G36 2019eb
Online resources:
Contents:
Cover; Contents; Acknowledgements; The Interplay of Games and War in Early Modern English Literature: An Introduction; Jim Daems and Holly Faith Nelson; 1. 'Can this cock-pit hold the vasty fields of France?' Cock-Fighting and the Representation of War in Shakespeare's Henry V; Louise Fang; 2. Game Over: Play and War in Shakespeare's Troilus and Cressida; Sean Lawrence; 3. Thomas Morton's Maypole: Revels, War Games, and Transatlantic Conflict; Jim Daems; 4. Milton's Epic Games: War and Recreation in Paradise Lost; David Currell; 5. Ciphers and Gaming for Pleasure and War; Katherine Ellison
6. Virtual Reality, Role Play, and World-Building in Margaret Cavendish's Literary War GamesHolly Faith Nelson and Sharon Alker; 7. Dice, Jesting, and the 'Pleasing Delusion' of Warlike Love in Aphra Behn's The Luckey Chance; Karol Cooper; 8. War and Games in Swift's Battle of the Books and Gulliver's Travels; Lori A. Davis Perry; 9. Time-Servers, Turncoats, and the Hostile Reprint: Considering the Conflict of a Paper War; Jeffrey Galbraith; Index
Summary: This collection of nine essays carves out a new conceptual path in the field by theorizing the ways in which the language of games and warfare inform and illuminate each other in the early modern cultural imagination. They consider how warfare and games are mapped onto each other in aesthetically and ideologically significant ways in the early modern plays, poetry or prose of William Shakespeare, Thomas Morton, John Milton, Margaret Cavendish, Aphra Behn, and Jonathan Swift, among others. Contributors interpret the terms 'war games' or 'games of war' broadly, freeing them to uncover the more complex and abstract interplay of war and games in the early modern mind, taking readers from the cockpits and clowns of Shakespearean drama, through the intriguing manuals of cryptographers and the ingenious literary wargames of Restoration women authors, to the witty but rancorous paper wars of the late seventeenth and early eighteenth centuries.
Item type:
Tags from this library: No tags from this library for this title. Log in to add tags.
Star ratings
    Average rating: 0.0 (0 votes)
Holdings
Item type Home library Collection Call number Materials specified Status Date due Barcode
Electronic-Books Electronic-Books OPJGU Sonepat- Campus E-Books EBSCO Available

Print version record.

Cover; Contents; Acknowledgements; The Interplay of Games and War in Early Modern English Literature: An Introduction; Jim Daems and Holly Faith Nelson; 1. 'Can this cock-pit hold the vasty fields of France?' Cock-Fighting and the Representation of War in Shakespeare's Henry V; Louise Fang; 2. Game Over: Play and War in Shakespeare's Troilus and Cressida; Sean Lawrence; 3. Thomas Morton's Maypole: Revels, War Games, and Transatlantic Conflict; Jim Daems; 4. Milton's Epic Games: War and Recreation in Paradise Lost; David Currell; 5. Ciphers and Gaming for Pleasure and War; Katherine Ellison

6. Virtual Reality, Role Play, and World-Building in Margaret Cavendish's Literary War GamesHolly Faith Nelson and Sharon Alker; 7. Dice, Jesting, and the 'Pleasing Delusion' of Warlike Love in Aphra Behn's The Luckey Chance; Karol Cooper; 8. War and Games in Swift's Battle of the Books and Gulliver's Travels; Lori A. Davis Perry; 9. Time-Servers, Turncoats, and the Hostile Reprint: Considering the Conflict of a Paper War; Jeffrey Galbraith; Index

This collection of nine essays carves out a new conceptual path in the field by theorizing the ways in which the language of games and warfare inform and illuminate each other in the early modern cultural imagination. They consider how warfare and games are mapped onto each other in aesthetically and ideologically significant ways in the early modern plays, poetry or prose of William Shakespeare, Thomas Morton, John Milton, Margaret Cavendish, Aphra Behn, and Jonathan Swift, among others. Contributors interpret the terms 'war games' or 'games of war' broadly, freeing them to uncover the more complex and abstract interplay of war and games in the early modern mind, taking readers from the cockpits and clowns of Shakespearean drama, through the intriguing manuals of cryptographers and the ingenious literary wargames of Restoration women authors, to the witty but rancorous paper wars of the late seventeenth and early eighteenth centuries.

eBooks on EBSCOhost EBSCO eBook Subscription Academic Collection - Worldwide

There are no comments on this title.

to post a comment.

O.P. Jindal Global University, Sonepat-Narela Road, Sonepat, Haryana (India) - 131001

Send your feedback to glus@jgu.edu.in

Hosted, Implemented & Customized by: BestBookBuddies   |   Maintained by: Global Library