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Changing things : the future of objects in a digital world / Johan Redström and Heather Wiltse.

By: Contributor(s): Material type: TextTextPublisher: London : Bloomsbury Academic, 2019Description: 1 online resource (192 pages)Content type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9781350004344
  • 1350004340
  • 9781350004368
  • 1350004367
Subject(s): Genre/Form: Additional physical formats: Print version:: Changing things. The future of objects in a digital world.DDC classification:
  • 670 23
LOC classification:
  • TS145 .R43 2019
Online resources:
Contents:
Cover; Contents; 1 Introduction; 2 What Is Going On with Things?; 3 Just Press Play, Please; 4 Fluid Assemblages; 5 Things for Us; 6 Things in Themselves; 7 A Conceptual Toolkit; 8 Assembling an Analytic Playlist; 9 Making Concepts; References; Index.
Summary: Many of the things we now live with do not take a purely physical form. Objects such as smart phones, laptops and wearable fitness trackers are different from our things of the past. These new digital forms are networked, dynamic and contextually configured. They can be changeable and unpredictable, even inscrutable when it comes to understanding what they actually do and whom they really serve. In this compelling new volume, Johan Redstrom and Heather Wiltse address critical questions that have assumed a fresh urgency in the context of these rapidly-developing forms. Drawing on critical traditions from a range of disciplines that have been used to understand the nature of things, they develop a new vocabulary and a theoretical approach that allows us to account for and address the multi-faceted, dynamic, constantly evolving forms and functions of contemporary things. In doing so, the book prototypes a new design discourse around everyday things, and describes them as fluid assemblages. Redstrom and Wiltse explore how a new theoretical framework could enable a richer understanding of things as fluid and networked, with a case study of the evolution of music players culminating in an in-depth discussion of Spotify. Other contemporary 'things' touched on in their analysis include smart phones and watches, as well as digital platforms and applications such as Google, Facebook and Twitter.
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Electronic-Books Electronic-Books OPJGU Sonepat- Campus E-Books EBSCO Available

Includes bibliographical references and index.

Many of the things we now live with do not take a purely physical form. Objects such as smart phones, laptops and wearable fitness trackers are different from our things of the past. These new digital forms are networked, dynamic and contextually configured. They can be changeable and unpredictable, even inscrutable when it comes to understanding what they actually do and whom they really serve. In this compelling new volume, Johan Redstrom and Heather Wiltse address critical questions that have assumed a fresh urgency in the context of these rapidly-developing forms. Drawing on critical traditions from a range of disciplines that have been used to understand the nature of things, they develop a new vocabulary and a theoretical approach that allows us to account for and address the multi-faceted, dynamic, constantly evolving forms and functions of contemporary things. In doing so, the book prototypes a new design discourse around everyday things, and describes them as fluid assemblages. Redstrom and Wiltse explore how a new theoretical framework could enable a richer understanding of things as fluid and networked, with a case study of the evolution of music players culminating in an in-depth discussion of Spotify. Other contemporary 'things' touched on in their analysis include smart phones and watches, as well as digital platforms and applications such as Google, Facebook and Twitter.

Online resource; title from PDF title page (EBSCO, viewed September 20, 2018).

Cover; Contents; 1 Introduction; 2 What Is Going On with Things?; 3 Just Press Play, Please; 4 Fluid Assemblages; 5 Things for Us; 6 Things in Themselves; 7 A Conceptual Toolkit; 8 Assembling an Analytic Playlist; 9 Making Concepts; References; Index.

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