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Android studio cookbook : design, debug, and test your apps using Android Studio / Mike van Drongelen.

By: Material type: TextTextSeries: Quick answers to common problemsPublisher: Birmingham, UK : Packt Publishing, 2015Description: 1 online resource : illustrationsContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9781785280689
  • 1785280686
Subject(s): Genre/Form: Additional physical formats: Print version:: Drongelen, Mike van. Android Studio CookbookDDC classification:
  • 005.25 23
LOC classification:
  • QA76.774.A53
Online resources:
Contents:
Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Welcome to Android Studio; Introduction; Creating your first app called Hello Android Studio; The use of Gradle build scripts; Testing your app with an emulator called Genymotion; Refactoring your code; Chapter 2: Applications with a Cloud -- Based Backend; Introduction; Setting up Parse; Consuming data from the cloud; Submitting data to the cloud; Chapter 3: Material Design; Introduction; Reycler views and card views; Ripples and elevations; Great transitions
Chapter 4: Android WearWearables; Fullscreen wearable app; Watch faces; Notifications; Chapter 5: Size Does Matter; Size and context; Phone, phablet, and tablet; Media playback; TV and media centre; Chapter 6: Capture and Share; Introduction; Capturing images the easy way; Image capturing using the Camera2 API; Image sharing; Orientation issues; Chapter 7: Content Providers and Observers; Introduction; Content providers; Consuming and updating data using a content provider -- daily thoughts; Change projections to display KPIs in your app; Communicate with other apps using content providers
Chapter 8: Improving QualityIntroduction; Patterns and support annotations; Unit testing using Robolectric; Code analysis; Chapter 9: Improving Performance; Introduction; Memory profilers and performance tools; Here comes the bad app -- performance improvements; Overdraw issues; Chapter 10: Beta Testing Your Apps; Introduction; Build variants; Runtime permissions; Play Store beta distribution; Index
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Electronic-Books Electronic-Books OPJGU Sonepat- Campus E-Books EBSCO Available

Online resource; title from title page (Safari, viewed December 10, 2015).

Includes index.

Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Welcome to Android Studio; Introduction; Creating your first app called Hello Android Studio; The use of Gradle build scripts; Testing your app with an emulator called Genymotion; Refactoring your code; Chapter 2: Applications with a Cloud -- Based Backend; Introduction; Setting up Parse; Consuming data from the cloud; Submitting data to the cloud; Chapter 3: Material Design; Introduction; Reycler views and card views; Ripples and elevations; Great transitions

Chapter 4: Android WearWearables; Fullscreen wearable app; Watch faces; Notifications; Chapter 5: Size Does Matter; Size and context; Phone, phablet, and tablet; Media playback; TV and media centre; Chapter 6: Capture and Share; Introduction; Capturing images the easy way; Image capturing using the Camera2 API; Image sharing; Orientation issues; Chapter 7: Content Providers and Observers; Introduction; Content providers; Consuming and updating data using a content provider -- daily thoughts; Change projections to display KPIs in your app; Communicate with other apps using content providers

Chapter 8: Improving QualityIntroduction; Patterns and support annotations; Unit testing using Robolectric; Code analysis; Chapter 9: Improving Performance; Introduction; Memory profilers and performance tools; Here comes the bad app -- performance improvements; Overdraw issues; Chapter 10: Beta Testing Your Apps; Introduction; Build variants; Runtime permissions; Play Store beta distribution; Index

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