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10 print chr$(205.5+rnd(1)); : goto 10 / Nick Montfort, Patsy Baudoin, John Bell, Ian Bogost, Jeremy Douglass, Mark C. Marino, Michael Mateas, Casey Reas, Mark Sample, Noah Vawter.

Contributor(s): Material type: TextTextSeries: Software studies (Cambridge, Mass.)Publication details: Cambridge, Mass. : MIT Press, ©2013.Description: 1 online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 026230550X
  • 9780262305501
  • 9780262304573
  • 0262304570
Subject(s): Genre/Form: Additional physical formats: Print version:: No titleDDC classification:
  • 005.26/2 23
LOC classification:
  • QA76.73.B3 A14 2013eb
Online resources:
Contents:
REM Variations in BASIC -- Mazes -- Rem Ports to other platforms -- Regularity -- REM Variations in processing -- Randomness -- REM One-liners -- BASIC -- REM A port to the Atari VCS -- The Commodore 64 -- REM Maze walker in BASIC -- Conclusion -- End.
Summary: This book takes a single line of code--the extremely concise BASIC program for the Commodore 64 inscribed in the title--and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text--in the case of 10 PRINT, a text that appeared in many different printed sources--that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.
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Item type Home library Collection Call number Materials specified Status Date due Barcode
Electronic-Books Electronic-Books OPJGU Sonepat- Campus E-Books EBSCO Available

Print version record.

Includes bibliographical references and index.

REM Variations in BASIC -- Mazes -- Rem Ports to other platforms -- Regularity -- REM Variations in processing -- Randomness -- REM One-liners -- BASIC -- REM A port to the Atari VCS -- The Commodore 64 -- REM Maze walker in BASIC -- Conclusion -- End.

This book takes a single line of code--the extremely concise BASIC program for the Commodore 64 inscribed in the title--and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text--in the case of 10 PRINT, a text that appeared in many different printed sources--that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.

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