Flash multiplayer virtual worlds : (Record no. 2938519)

MARC details
000 -LEADER
fixed length control field 09142cam a2200949Ma 4500
001 - CONTROL NUMBER
control field ocn711610199
003 - CONTROL NUMBER IDENTIFIER
control field OCoLC
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20220713061939.0
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS--GENERAL INFORMATION
fixed length control field m o d
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr zn|||||||||
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 110312s2010 enka ob 001 0 eng d
040 ## - CATALOGING SOURCE
Original cataloging agency CtWfDGI
Language of cataloging eng
Description conventions pn
Transcribing agency N15
Modifying agency E7B
-- UMI
-- B24X7
-- COO
-- OCLCQ
-- N$T
-- HEBIS
-- C6I
-- OCLCO
-- OCLCQ
-- DEBSZ
-- OCLCQ
-- DKDLA
-- YDXCP
-- SINPL
-- OCLCF
-- OCLCQ
-- OCL
-- OCLCQ
-- AGLDB
-- CNNOR
-- MOR
-- PIFAG
-- LIV
-- OCLCQ
-- JBG
-- OCLCQ
-- AL5MG
-- OCLCO
-- U3W
-- BRL
-- STF
-- WRM
-- VTS
-- CEF
-- NLE
-- INT
-- AU@
-- AZK
-- VT2
-- UKMGB
-- OCLCQ
-- OCLCO
-- WYU
-- OCLCQ
-- A6Q
-- M8D
-- OCLCO
-- UKAHL
-- HS0
-- UKCRE
-- INARC
-- OCLCO
016 7# - NATIONAL BIBLIOGRAPHIC AGENCY CONTROL NUMBER
Record control number 018014101
Source Uk
019 ## -
-- 704516627
-- 721231152
-- 741519524
-- 765143814
-- 773827011
-- 842589063
-- 988508849
-- 991941260
-- 1037524482
-- 1038662210
-- 1055381041
-- 1058420163
-- 1081276807
-- 1083553636
-- 1103261272
-- 1129357507
-- 1153018212
-- 1192344299
-- 1228552580
-- 1240535019
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781849690379
Qualifying information (electronic bk.)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 1849690375
Qualifying information (electronic bk.)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
Cancelled/invalid ISBN 9781849690362
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
Cancelled/invalid ISBN 1849690367
029 1# - (OCLC)
OCLC library identifier AU@
System control number 000050961749
029 1# - (OCLC)
OCLC library identifier AU@
System control number 000051364442
029 1# - (OCLC)
OCLC library identifier CHNEW
System control number 000605521
029 1# - (OCLC)
OCLC library identifier DEBBG
System control number BV043098272
029 1# - (OCLC)
OCLC library identifier DEBSZ
System control number 368477967
029 1# - (OCLC)
OCLC library identifier DEBSZ
System control number 372803660
029 1# - (OCLC)
OCLC library identifier GBVCP
System control number 785356207
029 1# - (OCLC)
OCLC library identifier HEBIS
System control number 278031250
029 1# - (OCLC)
OCLC library identifier HEBIS
System control number 291544940
029 1# - (OCLC)
OCLC library identifier NZ1
System control number 13934960
029 1# - (OCLC)
OCLC library identifier UKMGB
System control number 018014101
029 1# - (OCLC)
OCLC library identifier AU@
System control number 000058967487
035 ## - SYSTEM CONTROL NUMBER
System control number (OCoLC)711610199
Canceled/invalid control number (OCoLC)704516627
-- (OCoLC)721231152
-- (OCoLC)741519524
-- (OCoLC)765143814
-- (OCoLC)773827011
-- (OCoLC)842589063
-- (OCoLC)988508849
-- (OCoLC)991941260
-- (OCoLC)1037524482
-- (OCoLC)1038662210
-- (OCoLC)1055381041
-- (OCoLC)1058420163
-- (OCoLC)1081276807
-- (OCoLC)1083553636
-- (OCoLC)1103261272
-- (OCoLC)1129357507
-- (OCoLC)1153018212
-- (OCoLC)1192344299
-- (OCoLC)1228552580
-- (OCoLC)1240535019
037 ## - SOURCE OF ACQUISITION
Stock number CL0500000096
Source of stock number/acquisition Safari Books Online
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.76.C672
Item number M35 2010eb
072 #7 - SUBJECT CATEGORY CODE
Subject category code GAM
Subject category code subdivision 013000
Source bisacsh
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 794.8/1526
Edition number 22
049 ## - LOCAL HOLDINGS (OCLC)
Holding library MAIN
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Makzan.
9 (RLIN) 311201
245 10 - TITLE STATEMENT
Title Flash multiplayer virtual worlds :
Remainder of title build immersive, full featured interactive worlds for games, online communities, and more /
Statement of responsibility, etc Makzan ; reviewers, David Crebbin, Prashanth Hirematada, Sergey Suchok.
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc Birmingham, U.K. :
Name of publisher, distributor, etc Packt Pub.,
Date of publication, distribution, etc 2010.
300 ## - PHYSICAL DESCRIPTION
Extent 1 online resource (x, 393 pages) :
Other physical details illustrations
336 ## -
-- text
-- txt
-- rdacontent
337 ## -
-- computer
-- c
-- rdamedia
338 ## -
-- online resource
-- cr
-- rdacarrier
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc Includes bibliographical references and index.
520 8# - SUMMARY, ETC.
Summary, etc Annotation
Expansion of summary note Flash virtual worlds are some of the most exciting_and profitable_online business being built today. Using Flash, developers can build interactive environments where users can interact with the virtual world and one another, compete, and have fun. Creating a playful environment on an electronic network presents unique challenges as you combine a fun, upbeat frontend with some serious and complex server logic. This handy book assists you in building amazing virtual worlds in no time by implementing ActionScripts in a Flash IDE. With this book in hand, you will build virtual worlds that have avatars walking around and interacting with non playing characters, completing challenging quests, and allowing users to link with real-world friends. The fun begins with first exploring existing virtual world games such as Club Penguin, Mole, Dofus, and World of Warcraft. We will then design our virtual environment. Then we will create avatars and move the avatars in the virtual world. We will add some triggers to add amusement and life to the virtual world. We will allow the avatars to interact with other players and create a buddy list for each user. Then we will integrate buildings and other environment to the virtual world. We will also let the players interact with non-player characters to complete some tasks. Finally, we move on to add interesting quests to the virtual world, which need to be accomplished by the player to gear up to the next level of the game. This example-rich, hands-on guide sequentially develops a multiplayer virtual world_the platform, the environment, quests, avatars, non-playing characters, and interaction between them. A hands-on guide to building multiplayer virtual worlds in Flash.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Cover; Copyright; Credits; About the Author; About the Reviewers; Table of Contents; Preface; Chapter 1: Developing Flash Virtual World; What is a virtual world?; Using virtual world for business; Using virtual world for education; Using virtual world for game; Background; Benefit of using Flash to build virtual world; Connecting players in a virtual world; A brief introduction to transport protocols; Peer-to-peer; Client-server network; Polling; Socket-based connection; Socket server; Available socket servers for Flash; SmartFoxServer; ElectroServer; Flash Media Interactive Server; Red5
505 8# - FORMATTED CONTENTS NOTE
Formatted contents note Writing your own socket serverChoosing the right server; Application architecture of a virtual world; The whole picture of virtual worlds; Common features in virtual world; Avatar; World to explore; Home; Items; Quests; Non-player characters; Social features; Casual game design versus MMOG; Existing virtual world games; Club Penguin; Mole; Dofus; World of Warcraft; Summary; Chapter 2: Installing the Servers; Comparing SmartFoxServer Lite, Basic, and Pro; SmartFoxServer Lite; SmartFoxServer Basic; SmartFoxServer Pro; Modifying the behavior of server; JSON/Raw data protocol
505 8# - FORMATTED CONTENTS NOTE
Formatted contents note Accessing the database directlyComparing different package options; Developing and deploying virtual world environment; Adjusting server setting for the deployment environment; Hosting SmartFoxServer, web server, and database in one server; Hosting SmartFoxServer in dedicated standalone server; Benefiting from setting up SmartFoxServer, web server, and database in different machines; Setting up the development environment; Installing Java Development Kit; Installing JDK On Windows; Installing JDK on Mac OSX; Installing JDK on Linux; Installing for General Linux; Installing for Ubuntu Linux
505 8# - FORMATTED CONTENTS NOTE
Formatted contents note Downloading SmartFoxServer ProInstalling SmartFoxServer Pro; Installing on Windows; Installing on Mac OSX; Installing on Linux; Running the SmartFoxServer; Starting SmartFoxServer on Windows; Starting SmartFoxServer on Mac OS; Starting SmartFoxServer on Linux; Using embedded web server and database; Running the embedded web server; Running the embedded database server; Downloading third-party HTTP and database server package; Installing WAMP on Windows; Installing MAMP on Mac OSX; Installing LAMP on Linux; Connecting SmartFoxServer and MySQL server; Downloading JDBC Driver for MySQL
505 8# - FORMATTED CONTENTS NOTE
Formatted contents note Setting up the JDBC driverConfiguring the server settings; Configuring MySQL server connection in SmartFoxServer; Restarting the server; Running examples; Loading a simple chat application; Setting up the administration panel; Logging in to administration panel; Locating the Flash Client API; Summary; Chapter 3: Getting Familiar with SmartFoxServer; Configuring a basic SmartFoxServer; Overview of the configuration file structure; Configuring the server; Automatically the binding all available IP addresses to server; Listening port for connections
590 ## - LOCAL NOTE (RLIN)
Local note eBooks on EBSCOhost
Provenance (VM) [OBSOLETE] EBSCO eBook Subscription Academic Collection - Worldwide
630 00 - SUBJECT ADDED ENTRY--UNIFORM TITLE
Uniform title Flash (Computer file)
9 (RLIN) 141241
630 07 - SUBJECT ADDED ENTRY--UNIFORM TITLE
Uniform title Flash (Computer file)
Source of heading or term blmlsh
9 (RLIN) 141241
630 07 - SUBJECT ADDED ENTRY--UNIFORM TITLE
Uniform title Flash (Computer file)
Source of heading or term fast
-- (OCoLC)fst01388687
9 (RLIN) 141241
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision Design.
9 (RLIN) 101423
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision Programming.
9 (RLIN) 146545
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Shared virtual environments.
9 (RLIN) 84471
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Interactive multimedia.
9 (RLIN) 130118
650 #6 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Jeux d'ordinateur
General subdivision Conception.
9 (RLIN) 894292
650 #6 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Jeux d'ordinateur
General subdivision Programmation.
650 #6 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Environnements virtuels partagés.
9 (RLIN) 970961
650 #6 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Multimédias interactifs.
9 (RLIN) 904566
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element GAMES
General subdivision Video & Electronic.
Source of heading or term bisacsh
9 (RLIN) 871459
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision Design.
Source of heading or term fast
-- (OCoLC)fst00872112
9 (RLIN) 101423
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision Programming.
Source of heading or term fast
-- (OCoLC)fst00872114
9 (RLIN) 146545
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Interactive multimedia.
Source of heading or term fast
-- (OCoLC)fst00975995
9 (RLIN) 130118
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Shared virtual environments.
Source of heading or term fast
-- (OCoLC)fst01740543
9 (RLIN) 84471
655 #0 - INDEX TERM--GENRE/FORM
Genre/form data or focus term Electronic books.
655 #4 - INDEX TERM--GENRE/FORM
Genre/form data or focus term Electronic books.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Crebbin, David.
9 (RLIN) 1504447
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Hirematada, Prashanth.
9 (RLIN) 1504448
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Suchok, Sergey.
9 (RLIN) 1504449
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Print version:
Main entry heading Makzan.
Title Flash multiplayer virtual worlds.
Place, publisher, and date of publication Birmingham, U.K. : Packt, 2010
International Standard Book Number 9781849690362
Record control number (OCoLC)727083321
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=421795">https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=421795</a>
938 ## -
-- Internet Archive
-- INAR
-- flashmultiplayer0000makz
938 ## -
-- Askews and Holts Library Services
-- ASKH
-- AH26944318
938 ## -
-- Books 24x7
-- B247
-- bks00037996
938 ## -
-- ebrary
-- EBRY
-- ebr10435410
938 ## -
-- EBSCOhost
-- EBSC
-- 421795
938 ## -
-- YBP Library Services
-- YANK
-- 3601917
994 ## -
-- 92
-- INOPJ
Holdings
Withdrawn status Lost status Damaged status Not for loan Collection code Home library Current library Date acquired Total Checkouts Date last seen Price effective from Koha item type
        E-Books EBSCO OPJGU Sonepat- Campus OPJGU Sonepat- Campus 13/07/2022   13/07/2022 13/07/2022 Electronic-Books

O.P. Jindal Global University, Sonepat-Narela Road, Sonepat, Haryana (India) - 131001

Send your feedback to glus@jgu.edu.in

Hosted, Implemented & Customized by: BestBookBuddies   |   Maintained by: Global Library