Game work : (Record no. 2905848)

MARC details
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005 - DATE AND TIME OF LATEST TRANSACTION
control field 20220712235015.0
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS--GENERAL INFORMATION
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007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
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008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 090112s2004 alua ob 001 0 eng d
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
Canceled/invalid LC control number 2004010252
040 ## - CATALOGING SOURCE
Original cataloging agency CaPaEBR
Language of cataloging eng
Description conventions pn
Transcribing agency CUY
Modifying agency OCLCQ
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020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780817381424
Qualifying information (electronic bk.)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 0817381422
Qualifying information (electronic bk.)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
Cancelled/invalid ISBN 0817314180
Qualifying information (cloth ;
-- alk. paper)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
Cancelled/invalid ISBN 0817351256
Qualifying information (pbk. ;
-- alk. paper)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
Cancelled/invalid ISBN 9780817314187
Qualifying information (cloth ;
-- alk. paper)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
Cancelled/invalid ISBN 9780817351250
Qualifying information (pbk. ;
-- alk. paper)
029 1# - (OCLC)
OCLC library identifier DEBBG
System control number BV043133296
029 1# - (OCLC)
OCLC library identifier DEBBG
System control number BV044136640
029 1# - (OCLC)
OCLC library identifier DEBSZ
System control number 396267696
029 1# - (OCLC)
OCLC library identifier DEBSZ
System control number 422149470
029 1# - (OCLC)
OCLC library identifier NZ1
System control number 13447485
035 ## - SYSTEM CONTROL NUMBER
System control number (OCoLC)298788719
Canceled/invalid control number (OCoLC)227211336
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042 ## - AUTHENTICATION CODE
Authentication code dlr
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number GV1469.17.S63
Item number M33 2004eb
072 #7 - SUBJECT CATEGORY CODE
Subject category code GAM
Subject category code subdivision 013000
Source bisacsh
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 794.8
Edition number 22
084 ## - OTHER CLASSIFICATION NUMBER
Classification number 21.99
Source of number bcl
049 ## - LOCAL HOLDINGS (OCLC)
Holding library MAIN
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name McAllister, Ken S.,
Dates associated with a name 1966-
Relator term author.
9 (RLIN) 1422545
245 10 - TITLE STATEMENT
Title Game work :
Remainder of title language, power, and computer game culture /
Statement of responsibility, etc Ken S. McAllister.
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc Tuscaloosa, Ala. :
Name of publisher, distributor, etc University of Alabama Press,
Date of publication, distribution, etc ©2004.
300 ## - PHYSICAL DESCRIPTION
Extent 1 online resource (xiv, 232 pages) :
Other physical details illustrations
336 ## -
-- text
-- txt
-- rdacontent
337 ## -
-- computer
-- c
-- rdamedia
338 ## -
-- online resource
-- cr
-- rdacarrier
347 ## -
-- data file
-- rda
490 1# - SERIES STATEMENT
Series statement Rhetoric, culture, and social critique
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc Includes bibliographical references and index.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note 1. Studying the computer game complex -- Computer games as a mass culture -- Computer games as mass media -- Computer games as psychophysiological force -- Computer games as economic force -- Computer games as instructional force -- So, why study computer games? -- 2. A grammar of gamework -- Rhetoric and dialectic -- Propositions of the gamework -- The problematic of play -- The grammar of gameworks: analyzing the computer game complex -- 3. Capturing imaginations: rhetoric in the art of computer game development -- Rhetorical functions revisited -- Rhetoric in the discourse of game developers -- Working through the grammar of gameworks: agents, influences, manifestations, and transformative locales -- 4. Making meanings out of contradictions: the work of computer game reviewing -- Computer game reviewing online -- Computer game reviewing in print -- Playing up influence to influence play -- Reviewing the meanings of the computer game complex -- 5. The economies of black & white -- Defining economies -- The "purchase" of natural resources -- The "purchase" of spiritual resources -- The "purchase" of temporal resources -- The work of black & white -- Transformative locales: economic force as game work.
520 1# - SUMMARY, ETC.
Summary, etc "Ken McAllister notes in his introduction to Game Work that, even though computer games are essentially entertainment, they are in fact important mediating agents for the broad exercise of socio-political power." "In considering how the languages, images, gestures, and sounds of video games influence those who build, market, and play them, McAllister highlights the ways in which ideology is coded into games. Computer games, he argues, have transformative effects on the consciousness of players, like poetry, fiction, journalism, and film, but the implications of these transformations are not always clear. Games can work to maintain the status quo or celebrate liberation of tolerate exploitation, and they can conjure feelings of hope or despair, assent or dissent, clarity or confusion."--Jacket.
588 0# -
-- Print version record.
506 ## - RESTRICTIONS ON ACCESS NOTE
Materials specified Use copy
Standardized terminology for access restriction Restrictions unspecified
Source of term star
Institution to which field applies MiAaHDL
533 ## - REPRODUCTION NOTE
Type of reproduction Electronic reproduction.
Place of reproduction [Place of publication not identified] :
Agency responsible for reproduction HathiTrust Digital Library,
Date of reproduction 2010.
-- MiAaHDL
538 ## - SYSTEM DETAILS NOTE
System details note Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002.
Uniform Resource Identifier <a href="http://purl.oclc.org/DLF/benchrepro0212">http://purl.oclc.org/DLF/benchrepro0212</a>
-- MiAaHDL
583 1# - ACTION NOTE
Action digitized
Time/date of action 2010
Jurisdiction HathiTrust Digital Library
Status committed to preserve
Source of term pda
Institution to which field applies MiAaHDL
590 ## - LOCAL NOTE (RLIN)
Local note eBooks on EBSCOhost
Provenance (VM) [OBSOLETE] EBSCO eBook Subscription Academic Collection - Worldwide
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision Social aspects.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Electronic games industry.
9 (RLIN) 214767
650 #6 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Jeux d'ordinateur
General subdivision Aspect social.
9 (RLIN) 1003094
650 #6 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Jeux électroniques
General subdivision Industrie.
9 (RLIN) 1422546
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element GAMES
General subdivision Video & Electronic.
Source of heading or term bisacsh
9 (RLIN) 871459
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision Social aspects.
Source of heading or term fast
-- (OCoLC)fst00872118
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Electronic games industry.
Source of heading or term fast
-- (OCoLC)fst00907232
9 (RLIN) 214767
650 17 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computerkunst.
Source of heading or term gtt
9 (RLIN) 968017
650 17 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computerspelen.
Source of heading or term gtt
9 (RLIN) 1380010
650 17 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Populaire cultuur.
Source of heading or term gtt
9 (RLIN) 889925
655 #0 - INDEX TERM--GENRE/FORM
Genre/form data or focus term Electronic books.
655 #4 - INDEX TERM--GENRE/FORM
Genre/form data or focus term Electronic books.
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Print version:
Main entry heading McAllister, Ken S., 1966-
Title Game work.
Place, publisher, and date of publication Tuscaloosa, Ala. : University of Alabama Press, ©2004
Record control number (DLC) 2004010252
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
Uniform title Rhetoric, culture, and social critique.
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=217981">https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=217981</a>
938 ## -
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938 ## -
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-- INAR
-- gameworklanguage0000mcal
938 ## -
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938 ## -
-- YBP Library Services
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994 ## -
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-- INOPJ
Holdings
Withdrawn status Lost status Damaged status Not for loan Collection code Home library Current library Date acquired Total Checkouts Date last seen Price effective from Koha item type
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