MARC details
000 -LEADER |
fixed length control field |
11935cam a2201237 a 4500 |
001 - CONTROL NUMBER |
control field |
ocn796383836 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
OCoLC |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20220711174432.0 |
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS--GENERAL INFORMATION |
fixed length control field |
m o d |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION |
fixed length control field |
cr cnu---unuuu |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
120625s2012 enka ob 001 0 eng d |
040 ## - CATALOGING SOURCE |
Original cataloging agency |
EBLCP |
Language of cataloging |
eng |
Description conventions |
pn |
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N$T |
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OCLCQ |
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CAMBR |
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019 ## - |
-- |
817925273 |
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854496227 |
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971588150 |
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976088810 |
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976335666 |
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1002422782 |
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1003077969 |
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1066607948 |
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1081269165 |
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1153053481 |
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1167406910 |
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1228608296 |
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1241753188 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781139518222 |
Qualifying information |
(electronic bk.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
1139518224 |
Qualifying information |
(electronic bk.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781139031127 |
Qualifying information |
(electronic bk.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
1139031120 |
Qualifying information |
(electronic bk.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781139514729 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
1139514725 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
Cancelled/invalid ISBN |
9781139516372 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
Cancelled/invalid ISBN |
113951637X |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
Cancelled/invalid ISBN |
9780521196239 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
Cancelled/invalid ISBN |
052119623X |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
Cancelled/invalid ISBN |
9780521144520 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
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0521144523 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
1107223520 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781107223523 |
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International Standard Book Number |
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International Standard Book Number |
9781139507752 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
1280775017 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781280775017 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9786613685407 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
6613685402 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
1139517295 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781139517294 |
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International Standard Book Number |
1139513796 |
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International Standard Book Number |
9781139513791 |
029 1# - (OCLC) |
OCLC library identifier |
AU@ |
System control number |
000055816603 |
029 1# - (OCLC) |
OCLC library identifier |
DEBSZ |
System control number |
43115211X |
029 1# - (OCLC) |
OCLC library identifier |
NLGGC |
System control number |
343632527 |
029 1# - (OCLC) |
OCLC library identifier |
NZ1 |
System control number |
15407183 |
035 ## - SYSTEM CONTROL NUMBER |
System control number |
(OCoLC)796383836 |
Canceled/invalid control number |
(OCoLC)817925273 |
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(OCoLC)854496227 |
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(OCoLC)971588150 |
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(OCoLC)976088810 |
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(OCoLC)976335666 |
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(OCoLC)1002422782 |
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(OCoLC)1003077969 |
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(OCoLC)1066607948 |
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(OCoLC)1081269165 |
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(OCoLC)1153053481 |
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(OCoLC)1167406910 |
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(OCoLC)1228608296 |
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(OCoLC)1241753188 |
050 #4 - LIBRARY OF CONGRESS CALL NUMBER |
Classification number |
GV1469.3 |
Item number |
.G423 2012 |
072 #7 - SUBJECT CATEGORY CODE |
Subject category code |
GAM |
Subject category code subdivision |
013000 |
Source |
bisacsh |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
794.8 |
Edition number |
22 |
084 ## - OTHER CLASSIFICATION NUMBER |
Classification number |
PSY000000 |
Source of number |
bisacsh |
049 ## - LOCAL HOLDINGS (OCLC) |
Holding library |
MAIN |
245 00 - TITLE STATEMENT |
Title |
Games, learning, and society : |
Remainder of title |
learning and meaning in the digital age / |
Statement of responsibility, etc |
edited by Constance Steinkuehler, Kurt Squire, Sasha Barab. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Place of publication, distribution, etc |
Cambridge : |
Name of publisher, distributor, etc |
Cambridge University Press, |
Date of publication, distribution, etc |
2012. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
1 online resource (xxi, 464 pages) : |
Other physical details |
illustrations |
336 ## - |
-- |
text |
-- |
txt |
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rdacontent |
337 ## - |
-- |
computer |
-- |
c |
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rdamedia |
338 ## - |
-- |
online resource |
-- |
cr |
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rdacarrier |
490 1# - SERIES STATEMENT |
Series statement |
Learning in doing : social, cognitive, and computational perspectives |
504 ## - BIBLIOGRAPHY, ETC. NOTE |
Bibliography, etc |
Includes bibliographical references and index. |
520 ## - SUMMARY, ETC. |
Summary, etc |
"This volume is the first reader on video games and learning of its kind. Covering game design, game culture and games as twenty-first-century pedagogy, it demonstrates the depth and breadth of scholarship on games and learning to date. The chapters represent some of the most influential thinkers, designers and writers in the emerging field of games and learning - including James Paul Gee, Soren Johnson, Eric Klopfer, Colleen Macklin, Thomas Malaby, Bonnie Nardi, David Sirlin and others. Together, their work functions both as an excellent introduction to the field of games and learning and as a powerful argument for the use of games in formal and informal learning environments in a digital age"-- |
-- |
Provided by publisher |
588 0# - |
-- |
Print version record. |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Cover; Games, Learning, and Society; Series; Title; Copyright; Contents; Contributors; Series Foreword; Foreword; Acknowledgments; Section I: Games as Designed Experience; 1: Introduction to Section I; 2: Designed Cultures; Apolyton University; During Action Reports: Cognitive Artifacts That Organize Practice; Design Thinking; Designing CivIV; Designing Education for Participation; Notes; References; 3: Theme Is Not Meaning: Who Decides What a Game Is About?; Mechanics Give Meaning; Seeing Past the Theme; Uniting Theme and Mechanics; A Perfect Union; Does Civilization Fail?; Why Theme Matters. |
505 8# - FORMATTED CONTENTS NOTE |
Formatted contents note |
4: Our Cheatin' HeartsTrust Me; Show the Mechanics; Cheating in Civilization; Perception Is Reality; 5: Playing the Odds; Failing at Probability; Leveling the Field; Where Luck Fails; Probability Is Content; Showing the Odds; 6: Nurturing Lateral Leaps in Game Design; SimCity; Instances of Games versus Kinds of Games; The Evolution of Game-Making Processes in Action; The Battle Against Complexity and the Control of Information in Making Bigger and Better Instances of Games; Embracing Complexity and Making New Kinds of Games; Educational Games; Valve; Conclusion; Notes; References. |
505 8# - FORMATTED CONTENTS NOTE |
Formatted contents note |
7: Uncharted 2: Among Thieves -- How to Become a HeroIntroduction to Uncharted 2; Full Disclosure: Drew Davidson; Narrative and Game-Play Analysis; Meaning and Mastery; Ludic Narrans; Playing Well; References; 8: Interview with Harmonix; 9: Yomi: Spies of the Mind; Yomi; Yomi Layers; Example of Yomi Layer 3 from Virtua Fighter 3; Section II: Games as Emergent Culture; 10: Introduction to Section II; References; 11: Nurturing Affinity Spaces and Game-Based Learning; Games and Learning; Affinity Spaces; Features of Affinity Spaces; Content, Knowledge, and Choice; The Pareto Principle; References. |
505 8# - FORMATTED CONTENTS NOTE |
Formatted contents note |
12: Apprenticeship in Massively Multiplayer Online GamesCognition as (Inter)Action; Apprenticeship; Research Methods; Context of the Research; Data Collection: Cognitive Ethnography; Analytical Method; Analysis One: Learning How to Hunt Mithril; Analysis Two: Learning How to Group Heal; Analysis Three: Learning How to Hunt Solo; Findings; Apprenticeship as Social Interaction; Apprenticeship into Practices; Apprenticeship into Values; Conclusions; References; 13: Theorycrafting: The Art and Science of Using Numbers to Interpret the World; Encountering the Big Bad Wolf. |
505 8# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Theorycrafting for RoguesSpreadsheet Metagame; Napkin Math; Theorycrafting for Priests; Strategies of Interpretation; Validity and Reliability; Educating Others About Interpreting Tools; Discussion; Work; School; Conclusion; Notes; References; 14: Culture and Community in a Virtual World for Young Children; Sociocultural Theory, Learning, and Culture in Virtual Worlds; Related Research; Methods; Webkinz World; Webkinz; Kindness, Caring, and Consumption: Culture in Webkinz World; Communication in Webkinz World; Searching for Community in Webkinz World; Community Beyond Webkinz World; Conclusion: Sociocultural Theories of Learning and WW. |
505 00 - FORMATTED CONTENTS NOTE |
Title |
Games, Learning, and Society -- |
-- |
Series -- |
-- |
Title -- |
-- |
Contributors -- |
-- |
Series Foreword -- |
-- |
Foreword -- |
Miscellaneous information |
Section I. |
Title |
: Games as Designed Experience -- |
Miscellaneous information |
1. |
Title |
: Introduction to Section I -- |
Miscellaneous information |
2. |
Title |
: Designed Cultures -- |
-- |
Apolyton University -- |
-- |
During Action Reports: Cognitive Artifacts That Organize Practice -- |
-- |
Design Thinking -- |
-- |
Designing CivIV -- |
-- |
Designing Education for Participation -- |
-- |
Notes -- |
Miscellaneous information |
3. |
Title |
: Theme Is Not Meaning: Who Decides What a Game Is About -- |
-- |
Mechanics Give Meaning -- |
-- |
Seeing Past the Theme -- |
Miscellaneous information |
Unit ing. |
Title |
Theme and Mechanics -- |
-- |
A Perfect Union -- |
-- |
Does Civilization Fail -- |
-- |
Why Theme Matters. |
505 00 - FORMATTED CONTENTS NOTE |
Miscellaneous information |
4. |
Title |
: Our Cheatin' HeartsTrust Me -- |
-- |
Show the Mechanics -- |
-- |
Cheating in Civilization -- |
-- |
Perception Is Reality -- |
Miscellaneous information |
5. |
Title |
: Playing the Odds -- |
-- |
Failing at Probability -- |
-- |
Leveling the Field -- |
-- |
Where Luck Fails -- |
-- |
Probability Is Content -- |
-- |
Showing the Odds -- |
Miscellaneous information |
6. |
Title |
: Nurturing Lateral Leaps in Game Design -- |
-- |
SimCity -- |
-- |
Instances of Games versus Kinds of Games -- |
-- |
The Evolution of Game-Making Processes in Action -- |
-- |
The Battle Against Complexity and the Control of Information in Making Bigger and Better Instances of Games -- |
-- |
Embracing Complexity and Making New Kinds of Games -- |
-- |
Educational Games -- |
-- |
Valve -- |
-- |
Conclusion -- |
-- |
Notes. |
505 00 - FORMATTED CONTENTS NOTE |
Miscellaneous information |
7. |
Title |
: Uncharted 2: Among Thieves -- How to Become a HeroIntroduction to Uncharted 2 -- |
-- |
Full Disclosure: Drew Davidson -- |
-- |
Narrative and Game-Play Analysis -- |
-- |
Meaning and Mastery -- |
-- |
Ludic Narrans -- |
-- |
Playing Well -- |
Miscellaneous information |
8. |
Title |
: Interview with Harmonix -- |
Miscellaneous information |
9. |
Title |
: Yomi: Spies of the Mind -- |
-- |
Yomi -- |
-- |
Yomi Layers -- |
-- |
Example of Yomi Layer 3 from Virtua Fighter 3 -- |
Miscellaneous information |
Section II. |
Title |
: Games as Emergent Culture -- |
Miscellaneous information |
10. |
Title |
: Introduction to Section II -- |
Miscellaneous information |
11. |
Title |
: Nurturing Affinity Spaces and Game-Based Learning -- |
-- |
Games and Learning -- |
-- |
Affinity Spaces -- |
-- |
Features of Affinity Spaces -- |
-- |
Content, Knowledge, and Choice -- |
-- |
The Pareto Principle. |
505 00 - FORMATTED CONTENTS NOTE |
Miscellaneous information |
12. |
Title |
: Apprenticeship in Massively Multiplayer Online GamesCognition as (Inter)Action -- |
-- |
Apprenticeship -- |
-- |
Research Methods -- |
-- |
Context of the Research -- |
-- |
Data Collection: Cognitive Ethnography -- |
-- |
Analytical Method -- |
-- |
Analysis One: Learning How to Hunt Mithril -- |
-- |
Analysis Two: Learning How to Group Heal -- |
-- |
Analysis Three: Learning How to Hunt Solo -- |
-- |
Findings -- |
-- |
Apprenticeship as Social Interaction -- |
-- |
Apprenticeship into Practices -- |
-- |
Apprenticeship into Values -- |
-- |
Conclusions -- |
Miscellaneous information |
13. |
Title |
: Theorycrafting: The Art and Science of Using Numbers to Interpret the World -- |
-- |
Encountering the Big Bad Wolf. |
505 00 - FORMATTED CONTENTS NOTE |
Title |
Theorycrafting for RoguesSpreadsheet Metagame -- |
-- |
Napkin Math -- |
-- |
Theorycrafting for Priests -- |
-- |
Strategies of Interpretation -- |
-- |
Validity and Reliability -- |
-- |
Educating Others About Interpreting Tools -- |
-- |
Discussion -- |
-- |
Work -- |
-- |
School -- |
-- |
Conclusion -- |
-- |
Notes -- |
Miscellaneous information |
14. |
Title |
: Culture and Community in a Virtual World for Young Children -- |
-- |
Sociocultural Theory, Learning, and Culture in Virtual Worlds -- |
-- |
Related Research -- |
-- |
Methods -- |
-- |
Webkinz World -- |
-- |
Webkinz -- |
-- |
Kindness, Caring, and Consumption: Culture in Webkinz World -- |
-- |
Communication in Webkinz World -- |
-- |
Searching for Community in Webkinz World -- |
-- |
Community Beyond Webkinz World. |
505 00 - FORMATTED CONTENTS NOTE |
Title |
Conclusion: Sociocultural Theories of Learning and WW. |
546 ## - LANGUAGE NOTE |
Language note |
English. |
590 ## - LOCAL NOTE (RLIN) |
Local note |
eBooks on EBSCOhost |
Provenance (VM) [OBSOLETE] |
EBSCO eBook Subscription Academic Collection - Worldwide |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Video games |
General subdivision |
Study and teaching. |
9 (RLIN) |
270784 |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Video games |
General subdivision |
Psychological aspects. |
9 (RLIN) |
80168 |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Learning, Psychology of. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Video games |
General subdivision |
Design. |
9 (RLIN) |
90633 |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Video games |
General subdivision |
Social aspects. |
9 (RLIN) |
80169 |
650 #6 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Jeux vidéo |
General subdivision |
Étude et enseignement. |
9 (RLIN) |
878056 |
650 #6 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Jeux vidéo |
General subdivision |
Aspect psychologique. |
9 (RLIN) |
878057 |
650 #6 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Psychologie de l'apprentissage. |
9 (RLIN) |
866232 |
650 #6 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Jeux vidéo |
General subdivision |
Conception. |
9 (RLIN) |
878058 |
650 #6 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Jeux vidéo |
General subdivision |
Aspect social. |
9 (RLIN) |
872950 |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
GAMES |
General subdivision |
Video & Electronic. |
Source of heading or term |
bisacsh |
9 (RLIN) |
871459 |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Learning, Psychology of. |
Source of heading or term |
fast |
-- |
(OCoLC)fst00995009 |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Video games |
General subdivision |
Design. |
Source of heading or term |
fast |
-- |
(OCoLC)fst01166425 |
9 (RLIN) |
90633 |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Video games |
General subdivision |
Psychological aspects. |
Source of heading or term |
fast |
-- |
(OCoLC)fst01166438 |
9 (RLIN) |
80168 |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Video games |
General subdivision |
Social aspects. |
Source of heading or term |
fast |
-- |
(OCoLC)fst01166440 |
9 (RLIN) |
80169 |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Videospiel |
Source of heading or term |
gnd |
9 (RLIN) |
878059 |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Lernen |
Source of heading or term |
gnd |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Design |
Source of heading or term |
gnd |
9 (RLIN) |
50189 |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Interaktion |
Source of heading or term |
gnd |
9 (RLIN) |
88369 |
655 #4 - INDEX TERM--GENRE/FORM |
Genre/form data or focus term |
Electronic books. |
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Steinkuehler, Constance, |
Dates associated with a name |
1970- |
9 (RLIN) |
310058 |
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Squire, Kurt. |
9 (RLIN) |
310059 |
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Barab, Sasha A. |
9 (RLIN) |
310060 |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY |
Display text |
Print version: |
Main entry heading |
Steinkuehler, Constance. |
Title |
Games, Learning, and Society. |
Place, publisher, and date of publication |
Cambridge : Cambridge University Press, 2012 |
International Standard Book Number |
9780521196239 |
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE |
Uniform title |
Learning in doing. |
856 40 - ELECTRONIC LOCATION AND ACCESS |
Uniform Resource Identifier |
<a href="https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=458667">https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=458667</a> |
938 ## - |
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Askews and Holts Library Services |
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ASKH |
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AH34205272 |
938 ## - |
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Askews and Holts Library Services |
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ASKH |
-- |
AH33350552 |
938 ## - |
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EBL - Ebook Library |
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EBLB |
-- |
EBL944691 |
938 ## - |
-- |
EBSCOhost |
-- |
EBSC |
-- |
458667 |
938 ## - |
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Internet Archive |
-- |
INAR |
-- |
gameslearningsoc0000unse |
938 ## - |
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YBP Library Services |
-- |
YANK |
-- |
9245262 |
938 ## - |
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YBP Library Services |
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YANK |
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9315817 |
938 ## - |
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YBP Library Services |
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YANK |
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9590118 |
994 ## - |
-- |
92 |
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INOPJ |