Turtle Geometry : The Computer as a Medium for Exploring Mathematics

Abelson, Harold

Turtle Geometry : The Computer as a Medium for Exploring Mathematics - Cambridge The MIT Press 1986 - 1 electronic resource (498 p.)

Open Access

Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.


Creative Commons


English

9780262362740 9780262010634


Computer science

Computer science

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