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Mastering UDK game development hotshot [electronic resource] / John P. Doran. by
Material type: Text Text; Format: electronic ; Literary form: Not fiction
Publication details: Birmingham : Packt Publishing Limited, 2013
Online resources:
Availability: No items available.
Construct game development beginner's guide / Daven Bigelow. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham : Packt Pub., ©2012
Online resources:
Availability: Items available for loan: OPJGU Sonepat- Campus (1).
OGRE 3D 1.7 application development cookbook : over 50 recipes to provide world class 3D graphics solutions with OGRE 3D / Ilya Grinblat, Alex Peterson. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham, UK : Packt Pub., ©2012
Online resources:
Availability: Items available for loan: OPJGU Sonepat- Campus (1).
WebGL Beginner's Guide. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham : Packt Publishing, 2012
Online resources:
Availability: Items available for loan: OPJGU Sonepat- Campus (1).
Microsoft XNA 4.0 Game Development Cookbook : over 35 intermediate-advanced recipes for taking your XNA development arsenal further / Luke Drumm. by Series: Quick answers to common problems
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham : Packt Pub., 2012
Online resources:
Availability: Items available for loan: OPJGU Sonepat- Campus (1).
UDK iOS game development beginner's guide : create your own third-person shooter game using the unreal development kit to create your own game on Apple's iOS devices, such as the iPhone, iPad and iPod Touch / John P. Doran, Christos Gatzidis. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham, UK : Packt Pub., ©2012
Online resources:
Availability: Items available for loan: OPJGU Sonepat- Campus (1).
CryENGINE 3 Game Development Beginner's Guide. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham : Packt Publishing, 2012
Online resources:
Availability: Items available for loan: OPJGU Sonepat- Campus (1).
XNA 4 3D game development by example : beginner's guide / Kurt Jaegers. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham : Packt Pub., 2012
Online resources:
Availability: Items available for loan: OPJGU Sonepat- Campus (1).
Marmalade SDK mobile game developement essentials / Sean Scaplehorn. by Series: Community experience distilled
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham : Packt Publishing Ltd., 2012
Online resources:
Availability: Items available for loan: OPJGU Sonepat- Campus (1).
Creating Games with cocos2d for iPhone 2. by Series: Community experience distilled
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham : Packt Pub., 2012
Online resources:
Availability: Items available for loan: OPJGU Sonepat- Campus (1).
Box2d for Flash games / Emanuele Feronato. by Series: Community experience distilled
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham : Packt Pub., 2012
Online resources:
Availability: Items available for loan: OPJGU Sonepat- Campus (1).
Learning ShiVa3D Game Development / Wade Tracy. by Series: Community experience distilled
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham : Packt Pub., 2012
Online resources:
Availability: Items available for loan: OPJGU Sonepat- Campus (1).
AndEngine for Android game development cookbook / Jayme Schroeder, Brian Broyles. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham, UK : Packt Pub., ©2013
Online resources:
Availability: Items available for loan: OPJGU Sonepat- Campus (1).
Torque 3D game development cookbook : over 80 practical recipes and hidden gems for getting the most out of the Torque D game engine / David Wyand. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham : Packt Pub., 2013
Online resources:
Availability: Items available for loan: OPJGU Sonepat- Campus (1).
UnrealScript Game Programming Cookbook. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham : Packt Pub., 2013
Online resources:
Availability: Items available for loan: OPJGU Sonepat- Campus (1).
Mastering UDK Game Development. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham : Packt Pub., 2013
Online resources:
Availability: Items available for loan: OPJGU Sonepat- Campus (1).
Computer games : learning objectives, cognitive performance and effects on development / Agustin Soria and Julián Maldonado, editors. by Series: Computer science, technology and applications
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: New York : Nova Science Publisher's, ©2010
Online resources:
Availability: Items available for loan: OPJGU Sonepat- Campus (1).
Building your first mobile game using XNA 4.0 : a fast-paced, hands-on guide to building a 3D game for the Windows Phone 7 platform using XNA 4.0 / Brecht Kets, Thomas Goussaert. by Series: Professional expertise distilled
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham : Packt Pub., 2012
Online resources:
Availability: Items available for loan: OPJGU Sonepat- Campus (1).
Game localization : translating for the global digital entertainment industry / Minako O'Hagan and Carmen Mangiron. by Series: Benjamins translation library ; v. 106.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Amsterdam : John Benjamins Publishing Company, 2013
Online resources:
Availability: Items available for loan: OPJGU Sonepat- Campus (1).
Grome terrain modeling with Ogre3D, UDK, and Unity3D : create massive terrains and export them to the most popular game engines / Richard A. Hawley. by Series: Community experience distilled
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Birmingham : Packt Pub., 2013
Online resources:
Availability: Items available for loan: OPJGU Sonepat- Campus (1).
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